Avatar The Last Airbender
Not too long ago, Avatar: The Last
Airbender made its way onto PC. The interesting characters and gameplay
turned this kid-targeted TV series into a game franchise that gained
attention from multiple crowds. Avatar will receive its first movie
within the coming years, one that isn’t expected to go
straight-to-video. And this fall Aang and the gang will land on PC once
more in Avatar: The Last Airbender – Into the Inferno, a sequel with
better air-bending tactics and environmental puzzles
Breaking Wind
Into
the Inferno’s gameplay revolves around the formation and manipulation
of airballs. They’re formed pretty easily: hold the R1 button to create
one and release the button to throw it. You can guide the ball around
using the right analog stick, creating a 3D space for it to move around
in. The ball’s movement is limited by an unofficial barrier. This was
likely designed to prevent the ball from getting away from the player,
which could have happened in some of the game’s larger areas.
Airballs are just the beginning. Whenever you’re near a water source (ex: a puddle on the ground), players can use the right stick – referred to the game as the “pointer” and designated on screen with a bubble, cursor-type device – to point at the source. Hold the R1 button to grab some water, which will be formed into a handy sphere that can be carried around with you (and thrown) like an airball. This technique is called waterbending and should be familiar to fans of the TV show as well as the previous Avatar games.
Waterbending is not limited to balls of water – it can also be used to cut through weak parts of the environment. Once the water source has been obtained, quickly move the right stick back and forth to create a waterbend cut.
If water isn’t good enough in its liquid form, Aang or Katara, two of the playable characters, may freeze it into a ball of ice. These airball manipulations have more than a combative purpose: they’ll aid players in the solving of new puzzles. In this preview, the first batch was pretty simple. Fire didn’t stand a chance up against a fresh water ball. But others were not without their clever moments. When a large crate needs to be pushed away from an air duct, man-power alone was not enough. Thus, you find another air duct and fire an airball through it. When the airball comes out on the other side, it will push the crate forward, allowing Aang to prop himself up and reach the next area.
Airballs are just the beginning. Whenever you’re near a water source (ex: a puddle on the ground), players can use the right stick – referred to the game as the “pointer” and designated on screen with a bubble, cursor-type device – to point at the source. Hold the R1 button to grab some water, which will be formed into a handy sphere that can be carried around with you (and thrown) like an airball. This technique is called waterbending and should be familiar to fans of the TV show as well as the previous Avatar games.
Waterbending is not limited to balls of water – it can also be used to cut through weak parts of the environment. Once the water source has been obtained, quickly move the right stick back and forth to create a waterbend cut.
If water isn’t good enough in its liquid form, Aang or Katara, two of the playable characters, may freeze it into a ball of ice. These airball manipulations have more than a combative purpose: they’ll aid players in the solving of new puzzles. In this preview, the first batch was pretty simple. Fire didn’t stand a chance up against a fresh water ball. But others were not without their clever moments. When a large crate needs to be pushed away from an air duct, man-power alone was not enough. Thus, you find another air duct and fire an airball through it. When the airball comes out on the other side, it will push the crate forward, allowing Aang to prop himself up and reach the next area.
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SCREEN SHOTS
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SCREEN SHOTS
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SYSTEM REQUIRMENTS
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SYSTEM REQUIRMENTS
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- Windows 98/ME/2000/XP
- Processor: Pentium 3 @ 1 GHz
- Memory: 256 MB
- Hard Drive: 700 MB Free
- Video Memory: 64 MB
- Sound Card: DirectX Compatible
- DirectX: 9.0
- Keyboard
- Mouse
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INSTALLATION INSTRUCTIONS
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INSTALLATION INSTRUCTIONS
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- Extract the game
- Click on .exe and install the game
- Play and Enjoy
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